Trade Routes
Automated intra-empire logistics and player-to-player trade contracts.
Automated Trade Routes
Trade routes automate resource transfers between two planets based on stockpile thresholds. No manual intervention needed once configured.
Trigger Logic (per tick)
Shipment Execution
- Remove
shipment_sizefrom source planet stockpile - Create a transport mission on the fleet
- Fleet travels at its fleet speed
- Resource is added to destination on arrival
Player-to-Player Trade
Direct Trade Contract
Trade contracts require a fleet to physically transport resources. There is no instantaneous teleportation of goods — delivery time is real and based on travel distance.
Logistics Pressure
Trade routes create strategic depth:
- Each route consumes a fleet's capacity
- More routes = more fleets needed
- Fleets used for logistics cannot be used for combat
- Overextending logistics leaves the empire vulnerable
This is the key mechanism behind the expand vs stabilize tension.